GPU Usage
Since face recognition requires a lot of processing power, GPU acceleration for Face SDK modules is now available for running deep learning algorithms.
You can use GPU acceleration on:
- Windows x86 64-bit
- Linux x86 64-bit
- Android
- NVIDIA Jetson (JetPack 4.3/4.4)
In this section you'll learn
- which Face SDK modules GPU acceleration is available for
- how to enable GPU acceleration
- timing characteristics for Face SDK modules with CPU and GPU usage
- possible errors during GPU usage, and relevant solutions.
Desktop
Currently, GPU acceleration is available for the following modules (single GPU mode only):
- Recognition methods (11v1000, 10v30, 10v100, 10v1000, 9v30mask, 9v300mask, 9v1000mask) (see Face Recognition)
- Detectors (BLF, REFA, ULD) (see Face Capturing)
To run models on GPU, edit the appropriate recognizer configuration file: set use_cuda parameter from 0 to 1.
Windows/Linux
- Software requirements:
- For Windows:
- Nvidia GPU Driver >= 441.22
- CUDA Toolkit 10.2
- cuDNN 7.6.5
- Microsoft Visual C++ Redistributable for Visual Studio 2019
- For Linux:
- Nvidia GPU Driver >= 440.33
- CUDA Toolkit 10.2
- cuDNN 7.6.5
- For Windows:
- Hardware requirements:
- CUDA compatible GPU (NVIDIA GTX 1050 Ti or better)
You can also use pre-built docker containers with CUDA support, such as nvidia/cuda:10.0-cudnn7-devel-ubuntu16.04 (note that some licenses can be unavailable in this case).
GPU acceleration is performed on one of the available GPUs (by default on GPU with index 0). GPU index can be changed as follows:
- via the
gpu_indexparameter in the recognizer configuration file - via the
CUDA_VISIBLE_DEVICESenvironment variable (see more info about CUDA Environment Variables)
NVIDIA Jetson
- System requirements:
- JetPack 4.3 or 4.4*
* Tests were performed on the Jetson TX2 and Jetson NX modules.
You can select jetson_jetpack_4.3_4.4 component in Face SDK installation wizard. By default, it uses the build for jetpack 4.4. If a build for jetpack 4.3 is required, move all files from the lib/jetpack-4.3 directory to the lib directory.
Test Results
The table below shows the time spent on extraction of one biometric template using CPU and GPU:
| Method | GPU | CPU |
| 12v1000 | 47 ms | 442 ms |
| 9v300 | 10 ms | 292 ms |
| 12v100 | 8 ms | 49 ms |
| 12v50 | 6 ms | 21 ms |
| 12v30 | 5 ms | 12 ms |
Note: NVIDIA GeForce GTX 1070 and Intel Core i5-9400 4.0GHz were used for the speed test.
Troubleshooting
| Error | Solution |
| Assertion failed (Cannot open shared object file libtensorflow.so.2) | Make sure the library file libtensorflow.so.2 is in the same directory as the libfacerec.so library you are using |
| Assertion failed (Cannot open shared object file tensorflow.dll) | Make sure the library file tensorflow.dll is in the same directory as the facerec.dll library you are using |
| Slow initialization | Increasing the default JIT cache size: `export CUDA_CACHE_MAXSIZE=2147483647` (see JIT Caching) |
Android
Currently, GPU acceleration is available for the following modules:
- Recognition methods (9v30, 9v300, 9v1000, 9v30mask, 9v300mask, 9v1000mask) (see Face Recognition)
- The blf detector (see Face Capturing)
The GPU usage can be enabled/disabled via the use_mobile_gpu flag in the configuration files of the Capturer, Recognizer, VideoWorker objects (in the configuration file of the VideoWorker object, GPU is enabled for detectors). By default, mobile GPU support is enabled (the value is 1). To disable the GPU usage, change the use_mobile_gpu flag to 0.
Test Results
The table below shows the time spent on extraction of one biometric template using CPU and GPU:
| Method | CPU | GPU |
| 9v1000 | 3660ms | 610ms |
| 9v300 | 1960ms | 280ms |
| 9v30 | 170ms | 70ms |
Note: The speed test was performed using Google Pixel 3.